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About the objectives for DESINOVA

Objective 1
Develop user-driven innovation skills in trade and service companies by:

  • Creating and testing new methods for decoding the users' basic needs.
  • Engaging users in parts of the innovation process.
  • at anvende kompetencer inden for design til at sætte brugeren i centrum af innovationsprocessen

Objective 2
Develop market for the design industry by encouraging the design companies: 

  • deltager i service innovationsprojekter
  • udvikler kompetencer i brugerdreven innovation i service
  • bliver bevidste om, hvilken rolle de kan spille hvor og hvornår i løbet af innovationsprocessen

Objective 3
Develop a Danish model of user-driven innovation by:

  • Capturing lessons learned and experiences.
  • Contributing recommendations for business, educational, and research policy.
  • Disseminating designs for the economic life.

 

 

 

 8 Criterias For Succes


 1
Complete 10 innovation
       projects

 2  Train approximately 100
        employees

 3 Develop a model for
       user-inspired innovation
       and service design

4 Set up a resource center
     containing methods,
     tools, cases, links, etc.

5 Identify division of work in
     innovation processes
     between designers,
     anthropologists,
     strategists, etc.

6 Form new networks of
     scholars, anthropologists,
     artists, design
     consultancies and trade
     and service companies.

7 Formulate service and
     design priented business,
     education and research
     policies.

8 Communicate
     experiences, methods
     and cases.

 

 

 

 

 

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